#include <Color.h>
Public Member Functions | |
Color () | |
(*** add brief description here ***) | |
Color (Uint8 red, Uint8 green, Uint8 blue) | |
(*** add brief description here ***) | |
Color (Uint8 red, Uint8 green, Uint8 blue, Uint8 alpha) | |
(*** add brief description here ***) | |
virtual | ~Color () |
(*** add brief description here ***) | |
Uint32 | MapRGB (const Surface &rSurface) const |
(*** add brief description here ***) | |
Uint32 | MapRGBA (const Surface &rSurface) const |
(*** add brief description here ***) | |
Private Attributes | |
Uint8 | m_Red |
(*** add brief description here ***) | |
Uint8 | m_Green |
(*** add brief description here ***) | |
Uint8 | m_Blue |
(*** add brief description here ***) | |
Uint8 | m_Alpha |
(*** add brief description here ***) |
Color | ( | ) | [inline] |
(*** add brief description here ***)
Color | ( | Uint8 | red, | |
Uint8 | green, | |||
Uint8 | blue | |||
) | [inline] |
(*** add brief description here ***)
Color | ( | Uint8 | red, | |
Uint8 | green, | |||
Uint8 | blue, | |||
Uint8 | alpha | |||
) | [inline] |
(*** add brief description here ***)
virtual ~Color | ( | ) | [inline, virtual] |
(*** add brief description here ***)
Uint32 MapRGB | ( | const Surface & | rSurface | ) | const [inline] |
(*** add brief description here ***)
Uint32 MapRGBA | ( | const Surface & | rSurface | ) | const [inline] |
(*** add brief description here ***)
Uint8 m_Red [private] |
(*** add brief description here ***)
Uint8 m_Green [private] |
(*** add brief description here ***)
Uint8 m_Blue [private] |
(*** add brief description here ***)
Uint8 m_Alpha [private] |
(*** add brief description here ***)
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