AddChild(Window *window) | Window | |
Bounds() | Window | [inline] |
CanFocus() | Window | [inline, virtual] |
CaptureMouse(Rect rect) | Window | |
ClearState(int state) | ScrollView | [inline] |
Contains(Point point) | Window | [inline, virtual] |
ConvertFromScreen(Point point) | Window | [inline] |
ConvertToScreen(Point point) | Window | [inline] |
Draw(Rect rect) | ScrollView | [virtual] |
DrawImage(Rect rect, Surface *surface, int x, int y)=0 | ScrollView | [protected, pure virtual] |
DrawSurface(Surface *surface, Rect rect) | Window | |
DrawSurface(Surface *surface, Rect src, int x, int y) | Window | |
FillRect(const Rect &rRect, const Color &rColor) | Window | |
FindWindow(Point point) | Window | [virtual] |
Frame() | Window | [inline] |
FrameMoved(Point point) | Window | [virtual] |
FrameResized(int w, int h) | ScrollView | [virtual] |
GetCaptureRect() | Window | |
GetCaptureView() | Window | |
GetCenter() | ScrollView | |
GetImageHeight()=0 | ScrollView | [protected, pure virtual] |
GetImageWidth()=0 | ScrollView | [protected, pure virtual] |
GetMouseOverride() | Window | |
GetMousePosition() | Window | |
GetNextWindow() | Window | [inline] |
GetParent() | Window | [inline] |
GetViewport() | ScrollView | [inline] |
Height() | Window | [inline] |
Invalidate(Rect rect) | Window | [virtual] |
Invalidate() | Window | [virtual] |
m_buffer | ScrollView | [private] |
m_oldx | ScrollView | [private] |
m_oldy | ScrollView | [private] |
m_pixel_acc | ScrollView | [private] |
m_pixel_vel | ScrollView | [private] |
m_px | ScrollView | [private] |
m_py | ScrollView | [private] |
m_state | ScrollView | [private] |
m_viewport | ScrollView | [private] |
m_vx | ScrollView | [private] |
m_vy | ScrollView | [private] |
m_xmax | ScrollView | [private] |
m_xmin | ScrollView | [private] |
m_ymax | ScrollView | [private] |
m_ymin | ScrollView | [private] |
OffsetBy(int x, int y) | Window | |
OffsetTo(int x, int y) | Window | |
OnFocus(bool hasFocus) | Window | [inline, virtual] |
OnKeyDown(SDL_KeyboardEvent sdlEvent) | Window | [inline, virtual] |
OnKeyUp(SDL_KeyboardEvent sdlEvent) | Window | [inline, virtual] |
OnMouseButtonDown(SDL_MouseButtonEvent sdlEvent) | Window | [inline, virtual] |
OnMouseButtonUp(SDL_MouseButtonEvent sdlEvent) | Window | [inline, virtual] |
OnMouseDown(int n, Point point) | Window | [virtual] |
OnMouseMove(Point point) | Window | [virtual] |
OnMouseUp(int n, Point point) | Window | [virtual] |
OnTimer(float dt) | ScrollView | [virtual] |
Refresh() | ScrollView | |
ReleaseMouse() | Window | |
ResizeBy(int w, int h) | Window | |
ResizeTo(int w, int h) | Window | |
Scroll(int dx, int dy) | ScrollView | |
SCROLL_STATE enum name | ScrollView | |
SCROLL_STATE_DOWN enum value | ScrollView | |
SCROLL_STATE_LEFT enum value | ScrollView | |
SCROLL_STATE_RIGHT enum value | ScrollView | |
SCROLL_STATE_UP enum value | ScrollView | |
ScrollView() | ScrollView | |
SetAcceleration(float acc) | ScrollView | [inline] |
SetCenter(Point point) | ScrollView | |
SetCorner(Point point) | ScrollView | |
SetMouseOverride(bool override) | Window | |
SetMousePosition(Point position) | Window | |
SetParent(Window *window) | Window | [inline] |
SetState(int state) | ScrollView | [inline] |
SetVelocity(float vel) | ScrollView | [inline] |
Update(Rect rect) | Window | [virtual] |
UpdateChild(Window *child, Rect rect) | Window | [virtual] |
UpdateHScroll(float dt) | ScrollView | [protected] |
UpdateRect(Rect &rect, bool clip=true) | ScrollView | [protected] |
UpdateVScroll(float dt) | ScrollView | [protected] |
ViewportChanged()=0 | ScrollView | [protected, pure virtual] |
Warp(int x, int y) | ScrollView | |
Width() | Window | [inline] |
Window() | Window | |
~ScrollView() | ScrollView | [virtual] |
~Window() | Window | [virtual] |
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Randi J. Relander