Tile Member List

This is the complete list of members for Tile, including all inherited members.

AddUnit(Unit *unit)Tile
Clear()Tile [inline]
GetDepth() const Tile [inline]
GetLevel() const Tile [inline]
GetTrees() const Tile [inline]
IsClear() const Tile [inline]
IsHeavy() const Tile [inline]
IsLight() const Tile [inline]
IsWater() const Tile [inline]
IsWoods() const Tile [inline]
m_DepthTile [private]
m_LevelTile [private]
m_TreesTile [private]
RemoveUnit(Unit *unit)Tile
SetDepth(int depth)Tile [inline]
SetLevel(int level)Tile [inline]
SetTrees(int trees)Tile [inline]
Tile()Tile
~Tile()Tile [virtual]