GetHexX() | Hex | [inline] |
GetHexY() | Hex | [inline] |
Hex() | Hex | [inline] |
Hex(int x, int y) | Hex | |
HexRange(Hex hex) const | Hex | |
IntersectsLine(double x0, double y0, double x1, double y1) const | Hex | |
IsEmpty() const | Hex | [inline] |
m_CenterX | Hex | [private] |
m_CenterY | Hex | [private] |
m_HexX | Hex | [private] |
m_HexY | Hex | [private] |
m_IsEmpty | Hex | [private] |
m_PointX | Hex | [private] |
m_PointY | Hex | [private] |
NeighborHex(int dir) const | Hex | |
NextHexes(Hex h0, Hex h1, Hex prev1, Hex prev2, Hex &next1, Hex &next2) const | Hex | |
operator!=(const Hex &hex) const | Hex | [inline] |
operator==(const Hex &hex) const | Hex | [inline] |
SetEmpty() | Hex | [inline] |
~Hex() | Hex |
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Randi J. Relander