Player.h

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00001 //**********************************************************************
00002 //
00003 //  REGCOM: Regimental Command
00004 //  Copyright (C) 2008 Randi J. Relander
00005 //    <rjrelander@users.sourceforge.net>
00006 //
00007 //  This program is free software; you can redistribute it and/or
00008 //  modify it under the terms of the GNU General Public License
00009 //  as published by the Free Software Foundation; either version 3
00010 //  of the License, or (at your option) any later version.
00011 //  
00012 //  This program is distributed in the hope that it will be useful,
00013 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
00014 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015 //  GNU General Public License for more details.
00016 //  
00017 //  You should have received a copy of the GNU General Public
00018 //  License along with this program.  If not, see 
00019 //  <http://www.gnu.org/licenses/>.
00020 //  
00021 //**********************************************************************
00022 
00023 #ifndef REGCOM_COMMON_PLAYER_H
00024 #define REGCOM_COMMON_PLAYER_H
00025 
00026 // SYSTEM INSCLUDES
00027 #include <string>
00028 
00029 // NAMESPACES
00030 namespace regcom {
00031 namespace common {
00032 
00034 //  CLASS: Player
00040 class Player
00041 {
00042 public:
00043 
00044     // PUBLIC METHODS
00045 
00047     Player();
00048 
00050     virtual ~Player();
00051 
00053     void Init(const std::string& rUsername, const std::string& rPlayerId)
00054     {
00055         m_Username = rUsername;
00056         m_PlayerId = rPlayerId;
00057     }
00058 
00060     const std::string& GetUsername() const { return m_Username; }
00061 
00063     const std::string& GetPlayerId() const { return m_PlayerId; }
00064 
00065 private:
00066 
00068     std::string m_Username;
00069 
00071     std::string m_PlayerId;
00072 };
00073 
00074 } // namespace common
00075 } // namespace regcom
00076 
00077 #endif